Accessibility Design and Research

 
 

Various game controllers and accessories pictured against a white background. In the center is Microsoft’s XBox adaptive controller.

Accessibility in Game Design Research

  • Content and Literary Analysis research to identify positive accessibility features in game design as well as potential improvements


Gamification and Language Learning

Research on how gamification elements can make language learning more accessible and interactive, with the goal of increasing engagement and extended retention of learning

An image of a person’s hands interacting with a laptop. There are superimposed pop-up images of a game controller, crown, target, and trophy projected on top of the image


Submerge

Created a VR relaxation game utilizing Unity gaming engine and Google Cardboard, aimed toward creating a safe and immersive environment for users with sensory needs