Accessibility Design and Research
Various game controllers and accessories pictured against a white background. In the center is Microsoft’s XBox adaptive controller.
Accessibility in Game Design Research
Content and Literary Analysis research to identify positive accessibility features in game design as well as potential improvements
Gamification and Language Learning
Research on how gamification elements can make language learning more accessible and interactive, with the goal of increasing engagement and extended retention of learning
An image of a person’s hands interacting with a laptop. There are superimposed pop-up images of a game controller, crown, target, and trophy projected on top of the image
Submerge
Created a VR relaxation game utilizing Unity gaming engine and Google Cardboard, aimed toward creating a safe and immersive environment for users with sensory needs